package name.panitz.ludens.animationGame;
import javax.swing.*;
public class FirstPanel extends JPanel {

  /**
	 * 
	 */
	private static final long serialVersionUID = 1L;

@Override public void paintComponent(java.awt.Graphics g){

    g.fillRect(30,50,45,80);    
  }

  public static void main(String [] args){
    JFrame f=new JFrame();
    f.add(new FirstPanel());
    f.setVisible(true);
  }
}

